Entries from 2016-01-01 to 1 year
Even the smallest guild can field this many players. I come from a guild that was already tiny and we are 90% inactive - we still get this many people most nights. Anyway I don't think more map blobbing is going to Buy Albion Online Gold. …
If it stays like that then i agree the game will fall to the wayside like other games have. I really don't understand why some people want the game to be quick when achieving stuff because all that does is kill the longevity of the game/ec…
The main issue I see, and usually see over and over when it comes to "Zerg" guilds, is that the benefits of being in one outweigh those of not being in one. There are no drawbacks, on the surface at least, to be a nut cup Zerg. Coordinatin…
One thing that I've been thinking about is the process of gathering and building. So, a quick recap! Gathering - You click the Tree/Rock/Ore/Animal/Plant and your character goes through the animations and removes X amount of the resource f…
I feel that removing the ability for Guilds to ally would greatly benefit the game. So too would limiting Guild size/membership limit to say 100 players. I personally believe that if Alliances were removed for the next Beta test it would i…
Just like most games with similar economic mechanics and the crossplatform approach, we are likely to see awesome opportunities during the first days of release when the mass market is going to purchase gold to convert into Albion Online S…
So the bows are some of the most interesting weapons in the game. The insane mobility and CC they can dish out makes it possible for a bow user to survive situations that no other class could survive. This is the reason why currently bows …
First of all, I played AO since this beta, I am a big fan of the idea behind this game, and I am very fond of theory crafting and all. I would like to give my main ideas about the game that would make it better. Those are not all fresh ide…
In this post, I just want to point out the differences between 2 E's in the Swordline. Mighty Blow on tier 8.1 Broadsword with 3 Heroic Charges- 764 single target damage- MeleeAn interruptConsumes all Heroic Charges10 second Cool down Migh…
So, I've seen several complaints about the new LP system where people are upset that players will "AFK for two months then be top tier" and I wanted to give some perspective on the current numbers in game and how long it would take IF you …
Soo gonna try not to be rude when I point this one out which should have been very obvious on creation. Great Hammer 6.3 brand new tackle skilldescription: travels in straight line dealing 48 dmg and stunning for 5.7s energy cost 65 cooldo…
Let me start off by saying the new spell indicators are well done. They are responsive and accurate. That said, do we really want or need them? What is their purpose? To me indicators feel like a separate add on to help me see the spellran…
This is something I seriously would like reworked in the game as I see myself primarily being a merchant. I would like my Ox to be as important to my character development as the combat weapons and equipment has been made. Think about it. …
Again, this depends on your definition of P2W. I'm considering the ability to gain an advantage over another player to be P2W. In your example, what happens if you are skilled enough to use the gear and albion online gold you buy? If a pla…
Since the last 12 Month or so, nothing has happend in the department of graphics besinde some minor spell animation, hints, or UI Scaling effects.... woooha. But for my taste he game graphics are more placeholder sprites than actually medi…
Hello, I am new to Albion, bought this today.So maybe there is a way to do what I am suggesting but I didn't know. I bought this transport ox a couple hours ago and used it to gather some resources.I wanted to get better tier(so far T3 is …
I would have PvP gear that could be "earned" the ability to buy by some sort of honor / pvp system. Gear that gave an edge in PvP and could only be earned through it. I'd have placed PvP events in the game ranging from individual to guild …
Overall, we were quite satisfied with the GvG and PvP during the last test.Abilities: We believe that the current weapon and armor abilities are largely placeholders and can be made much more exciting. We want to add things such as channel…
Sorry again if it felt kinda repulsiv, it was not meant like that. Let me start again: Yes arcane staff needs an overhaul. Currently it has alot of abilites that dont improve while leveling. Namely cleanse, purge, powerbeam,old invulnbeam.…
I won't be talking about the powerbeam, since the op and most other threads already said enough. Give us reasons for leveling it up. Make it less gimmicky...... You ever wondered why the only way of supporting a player in albion online is …
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